53 Commits by 3 Authors. 951 files added, 121 deleted, 67 moved.
14 August 2018
Adam Woolridge
merge from main/careersponsorobjectives
more/careersponsorobjectives
added support for body customisation: protobuf, browsing, equipping, saving, editor states, definition./careersponsorobjectives
hooking up some career sponsors ui code basics/careersponsorobjectives
ui prefabs/careersponsorobjectives
scene ui wip/careersponsorobjectives
13 August 2018
Thai Leo
avatar face icon renderer stuff adding face icon adding icon shader (adding the outline in the shader) tweak temple environment model to attenuate the bright spot in the middle cleaned some unused material
Adam Woolridge
moved to left side (forgot about the killfeed)/careersponsorobjectives
wip placeholder objective UI setup/careersponsorobjectives
more/careersponsorobjectives
fixes/careersponsorobjectives
more/careersponsorobjectives
more/careersponsorobjectives
merges/careersponsorobjectives/camtest
11 August 2018
Thai Leo
update temple map lighting adding layer to separate lighting element tweak space environemnt model to avoid UV distortion tweak post process
10 August 2018
Thai Leo
Updated icon render script to render explosion (WIP) icons (explosion FX will need a pass anyway)
9 August 2018
Adam Woolridge
test/careersponsorobjectives/camtest
more objectives stuff, UnitCombatData, HCD parsing, DamageTracker/careersponsorobjectives
merge/careersponsorobjectives
Thai Leo
updated grabber prefab/model/rig to fix the ghost shader problem with the attack anim
updated grabber attack, extended the arm and removed the line renderers
adding biter attack FX
update igniter attack FX tweak impact timing on arc projectiles
8 August 2018
Thai Leo
tweak trajectory to avoid clipping for straight line update charger Fx
Adam Woolridge
This commit has been marked private, so it is hidden
made avatar cursor-look worse
screenshot mode improvements for buck
more/careersponsorobjectives
deleted the mystery map that appeared from somewhere?/careersponsorobjectives
merge/careersponsorobjectives
7 August 2018
Adam Woolridge
ui bounds check fix
merging from main/careersponsorobjectives
cherry pick trajectory changes from wrong branch
BaseAttackView.GetTrajectoryPoints now returns null. Added GetTrajectoryPoints() to ProjectileAttackView/careersponsorobjectives
refactored DamageTracker out of a monobeahviour and into a member of CombatTracker, removed related events. Killfeed uses the new setup./careersponsorobjectives
more tests/careersponsorobjectives
more career sponsor objective stuff/careersponsorobjectives
Thai Leo
tweak trajectory / tutorial marker getting latest
6 August 2018
Alex Rehberg
merge from main/soundpass2
Missing files/soundpass2
More unit vocalizations Career mode UI sounds General sound tweaks & polish/soundpass2
Adam Woolridge
merging from other branches/next
This commit has been marked private, so it is hidden
Thai Leo
update trajectory line adding trajectory shader/ texture
5 August 2018
Thai Leo
missing booster model sources
adding booster FX, animation event
4 August 2018
Thai Leo
update booster prefab adding booster model/mat/texture/anim etc... tweak logo creation UI, adding hat to the logo creation
3 August 2018
Adam Woolridge
updated some Board class functions to work with varying map sizes/next
updated to latest unity
merged customisation shit to main
This commit has been marked private, so it is hidden
2 August 2018
Adam Woolridge
customisation item material options are now correctly previewed and not applied whenthe base item isn't unlocked/cust2
more customisation saving, restoring of material options etc, gave all hat material options name ids, rebuilt db/cust2